Oh, there ain't no rest for the wicked

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When I received my first PS3 as a graduation gift from my parents, Borderlands GOTY was the very first game I played and finished which included every DLC and the 2nd playthrough. Claptrap, is the most memorable character I've ever encountered in any game and I enjoyed every single bit of his annoying voice.

When I heard Borderlands 2 was in development I was excited to get my hands on the game as soon as it was released. Sadly several months ago, my dorm room was ransacked and my PS3 and other electronic gadgets I owned were stolen. Eventually though, just last Christmas; being the spoiled kid that I am, my parents bought me a new PS3 along with another Borderlands GOTY AND Borderlands 2! (sadly no DLC since they were not aware of it at the time)

Which brings us to this project of mine, my very own Interplanetary Ninja Assassin CL4P-TP! I searched for a method that could allow me to get a hold of Claptrap, but I couldn't quite get it to work. So instead through the power of Googling, found myself a readily available 3D model online. Worked with the model for the past couple of days, using various references online to get the model as accurate as possible. In the process I noticed subtle differences from the actual in game Claptrap and the cut-scenes for him as well. I won't go so much into detail about it, but here's an example:
The above image came from the Borderlands Claptrap web-series. Comparing that footage along with the actual in game Claptrap model for Borderlands and Borderlands 2, there's a huge difference. Obviously, went ahead and used the web-series as my reference and...... taaaadaaaa!
I gotta admit that I was having serious issues trying to figure out Metasequoia and Sketchup, it's been such a long time now since I handled those programs I literally had no idea what I was doing. I'll most likely be able to finish the template over the weekend and start on the build this coming week.

That would be all for now. I need to practice building some small models before I tackle this head-on.
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OMG! UPDATE 2013!!!!

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I'm alive!!!!!

Damn... lookit lookit.... first updated post since.. like forever! Ahem....

It's been awhile huh? Lots of things has changed last time I was around... some folks I used to work with are long gone, but some are still doing incredibly well! Kudos to you folks, I envy you people. Also, Blogger sure has changed last time I checked.... how come 2 years ago you folks didn't do this?! I was havin'  a pretty hard time trying to figure out this HTML thing. Jeez... thank you, makes this whole "2013 comeback" thing a whole lot easier!

Well, it's been long overdue... I mean, the projects I had lined up. Sadly those are all long gone... long story, head over to my DA page, which I recently just updated as well, if you want to know. But yes, they're all gone, each and every single one of them. I do have a lot of free time  coming along, so that's a bit of good news. (bad news was probably the fact that I'm back... hahahahaha)

Anyway, here; something I may have time to build once I'm done messing around with it. Dead give away I'm sure.


That would be all, hopefully, I'll be able to stick around for a while longer to actually finish this. If not... then, guess I'm just gonna dig myself a new grave. (not really funny.... but it sounded funny)
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Just so you know....

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.... that I'm still alive and kicking!

So, it's Friday, the start of a long weekend for me since we all know what Monday is all about... and I got myself some free time over the past couple of weeks to do a little project of my own.

That's little 'ol Pooh Bear sittin' between Kitty Mario and Luigi. I got him in my side projects since last year, but things just got busy with me and real life and of course my last year in high school that I didn't really have the time to deal with papercraft and my other hobbies.

I gotta admit, I was surprised that I still have the capacity to work with my papercraft tools and programs after staying "papercraft sober" for the past few months and I'm quite happy with the end result. As always though, I didn't testbuild anything... I just finished the layout, printed them out and started cutting and gluing things up.

Anyway, sadly Pooh Bear won't be released at all. I'm pretty sure there are a few folks out there who have the time and the skills to work on a more release-able model of Pooh Bear.

So just think of this as a sign that I'll be "coming back" soon... well, after I finish up with high school and stuff.

For now, it's just gonna be a warm "hello" and "I'll see you soon" kind of greeting. Byeee!
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Update!!!!

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Couldn't get an appropriate image for this post other than this old picture of my shelf, which I posted on my DA.

Figured that this post would best be displayed here on the main blog rather on the Assembly Line side of things since it's quite important compared to the usual gibberish.

As most of you may have noticed by now, I was MIA for quite sometime (if you didn't notice, then that's good). A rather urgent and important family matter came up (I'd rather not discuss it here) and I had to stray away from papercrafting for the past, I dunno... 2-3 weeks now?

I even missed the whole 1 yr anniversary of Leblanc's release and of the blog too, which of course was the release date I hoped for Yuffie.

So as far as my KH2/FF7:AC Yuffie Kisaragi project goes, she's half built sitting on my desk and won't be completed anytime soon seeing as the new school year is practically starting already.

Now for the rest of my projects, I AM NOT DROPPING THEM from the project list. I will eventually finish them all, it'll take some time but I will finish them.

So, again.... all my projects will experience quite a huge delay in getting released.

Well, I suppose that's all for now, there really isn't anything else I can do at the moment than just make this update.

ps: Sorry, but I don't have an updated picture of my papercraft shelf, so the old one would have to do for now.
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KH: The Battleship Release

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The Battleship

Well, finally finished this project. I could have gotten this done sooner, but sadly procrastination and the urge to cool myself off in the pool was too much to bare over the heat of the summer.

Anyway, this was an easy build, fiddly parts are the skull and the small parts that go into making the wheel. Other than that, everything else was smooth sailing! (ehe, get it... smooth sailing... coz, it's a ship.. and it has a sail...)

Because of the success of this model, I added a new category into my Media Fire folder, a Kingdom Hearts: Heartless folder. This simply means that I'm going to build other Heartless models in the future.

So that's that... time to start working on another project before my summer vacations ends.... Good luck to anyone who's willing to build The Battleship!
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Tifa Lockhart Release

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Tifa Lockhart

Tifa has been a WIP for nearly the past 7 months now. Initially, Tifa was meant to be released back in July 2009, however due to unforeseen issues with her neck I had to put the project on hold till I fix the neck and re-build the model.

I'd like to say it's because of school work that delayed the release, but really it's the lack of interest to complete and finalize the template and Reference Manual.

Anyway, I finished whatever needs to get done and now it's time for the release. So you people, who's been pestering me about Tifa can now "rejoice" because she's here. Now go bother someone else, yeh?

These two finally got together....


Also: I hope to see Tifa have the same success as Cloud;
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